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Patch Notes

Patch v1.0.0.118 - Vayne / Orianna / Mastery Rework

New Skins in the Store

  • Gothic Orianna

  • Sewn Chaos Orianna

Orianna, the Lady of Clockwork

  • Clockwork Windup (Passive): Orianna’s autoattacks deal additional magic damage every hit, subsequent attacks on the same target within a few seconds will add more damage per hit. This bonus stacks up to three times.

  • Attack: Orianna commands her ball to fly towards target location, dealing damage to targets hit but doing reduced damage for each additional target hit. Her ball remains behind at that location afterwards.

  • Dissonance: Orianna commands her ball to emit a magnetic pulse, dealing damage to units around it. Afterwards, the ball leaves a field behind for a few seconds that speeds up allies and slows enemies.

  • Protect

    • (Passive): The allied champion the ball is attached to gains bonus Armor and Magic Resistance.

    • (Active): Orianna commands her ball to fly to and attach onto an allied champion, dealing damage to enemies it passes through and shielding the allied champion when it arrives.

  • Shockwave: Orianna commands her ball to emit a shockwave after a short delay, flinging affected enemies in the vicinity into the air a set distance towards, and possibly over, her ball.


 

New Items in the Store

  • Frostfire Annie

  • Wasteland Miss Fortune

  • Summoner Name Change

PVP.net v1.36.14

  • Summoners can now setup multiple mastery pages in their Summoner Profile to select from during Champion Selection, up to a maximum of 10.

League of Legends 1.0.0.118b
Alistar

  • Health per level reduced to 102 from 110

  • Pulverize

    • Ability power ratio reduced to .6 from .8

    • Reduced the chance of failed knockups near terrain

  • Headbutt

    • Base damage reduced to 85/130/175/220/265 from 85/135/185/235/285

    • Ability power ratio reduced to .8 from 1

Annie

  • Disintegrate

    • Ability power ratio increased to .75 from .6

    • Damage reduced to 90/130/170/210/250 from 80/125/170/215/260

    • Mana cost reduced to 60/70/80/90/100 from 60/75/90/105/120

  • Incinerate

    • Ability power ratio increased to .8 from .6

    • Damage reduced to 85/135/185/235/285 from 85/145/205/265/325

    • Mana cost reduced to 80/95/110/125/140 from 80/100/120/140/160

  • Summon: Tibbers

    • Mana cost reduced to 125/175/225 from 150/200/250

    • No longer gives experience on death

    • Gold bounty increased to 50 from 15

    • Now gains health per rank: 1200/1600/2000

    • Now gains armor per rank: 30/50/70

    • Now gains magic resist per rank: 25/45/65

    • Lowered the duration to 45 seconds from 60 seconds

    • Area-of-effect burn damage is now 35 at all ranks from 40/60/80, but now has a 0.2 ability power ratio

  • Restored old animation (skip hop run) to Annie

Cho'Gath

  • Reduced the chance of Rupture failing to knock up the target

Galio

  • Idol Of Durand's damage range now matches the taunt range

Irelia

  • Bladesurge damage reduced to 20/50/80/110/140 from 20/55/90/125/160

  • Transcendent Blades

    • Now heals for 10% vs minions, and 20% vs champions.

    • Ability Power ratio increased to 0.5 from 0.4

    • Deals physical damage instead of magic damage.

    • Scales with attack damage and ability power

Kog'Maw

  • Updated recommended items

  • Caustic Spittle

    • Cast range increased to 625 from 600

    • Now lowers both magic resist and armor

  • Bio-Arcane Barrage cooldown decreased to 15 seconds from 17

  • Living Artillery now scales with attack damage and ability power at a 0.5 ratio

  • Void Ooze width increased slightly

Rumble

  • Junkyard Titan bonus damage on basic attacks no longer procs Rylais or works with Spell Vamp

  • Flamespitter cooldown increased by 1 second

  • Fixed a bug where Rumble's ultimate would display the wrong team indicator on some machines with low graphics settings

Sivir

  • Boomerang Blade

    • Missile speed increased to 1350 from 1200

    • Attack damage ratio increased to 1 from .95

    • Base damage increased to 80/125/170/215/260 from 75/120/165/210/255

Vayne

  • Movement speed reduced to 305 from 310

  • Range decreased to 550 from 555

  • Tumble mana cost increased to 40 from 35.

  • Silver Bolts base damage reduced to 20/30/40/50/60 from 30/40/50/60/70

  • Condemn base damage reduced to 50/90/130/170/210 from 60/100/140/180/220

Vladimir

  • Transfusion heal reduced to 15/25/35/45/55 from 17.5/28.75/40/51.25/62.5

Items

  • Moonflair Spellblade combine cost lowered to 340 from 430

  • Hextech Revolver's Spell Vamp component is now Unique

General

  • Only very long-range abilities such as Enchanted Crystal Arrow will cast using the minimap, other spells will no longer cast using the minimap.

  • Cursor-cast spells, which cast at the location of your mouse cursor without requiring a left-click, will cast through parts of the UI (including the minimap) as though you were targeting the ground underneath

  • The Havoc mastery now increases total physical and magic damage dealt by 4%, instead of increasing base physical and magic damage dealt by 5

New Skins in the Store

  • Aristocrat Vayne

  • Vindicator Vayne

  • Lord Mordekaiser

  • Jaximus

  • Safari Caitlyn

League of Legends v1.0.0.118
Vayne, The Night Hunter

  • Night Hunter (Passive): Vayne ruthlessly hunts evil-doers. She gains bonus Movement Speed when moving toward nearby enemy champions.

  • Tumble: Vayne tumbles, maneuvering to carefully place her next shot. She rolls toward the cursor and her next attack deals bonus damage.

  • Silver Bolts: Vayne tips her bolts with a rare metal, toxic to evil things. The third consecutive attack or ability against the same target deals a percentage of the target's maximum Health as bonus true damage. (Max damage vs. Monsters is capped)

  • Condemn: Vayne draws a heavy crossbow from her back, and fires a huge bolt at her target, dealing damage and knocking them back. If they collide with terrain, they are impaled, dealing bonus damage and stunning them.

  • Final Hour (Ultimate): Readying herself for an epic confrontation, Vayne gains increased Attack Damage, stealth during Tumble, and quadruple the bonus Movement Speed from Night Hunter.

Annie

  • Annie's run animation has been updated

Gangplank

  • General

    • Armor per level increased to 3.3 from 2.8

    • Attack speed per level increased to 2.75 from 2.35

    • Attack range increased to 125 from 100

    • Remove Scurvy cooldown reduced to 22/21/20/19/18 from 30/27/24/21/18

  • Cannon Barrage

    • Slow increased to 25% from 15/20/25%

    • Cooldown reduced to 120/115/110 seconds from 120

Jarvan IV

  • Dragon Strike

    • Cooldown increased to 10/9/8/7/6 from 9/8/7/6/5

    • Mana cost increased to 45/50/55/60/65 from 40/45/50/55/60

  • Golden Aegis shield strength reduced to 50/90/130/170/210 from 50/100/150/200/250

  • Cataclysm damage reduced to 200/325/450 from 200/350/500

  • Fixed a bug where Jarvan IV's banner caused a hitch the first time it was cast

Jax

  • Leap Strike no longer locks Jax, allowing him to cast spells while leaping

Karma

  • Fixed a bug where by casting spells in rapid succession you could charge multiple spells with a single Mantra

  • Chakra now shows a cooldown

Karthus

  • Death Defied

    • Duration reduced to 7 seconds from 8

    • No longer reduces your respawn time

    • Requiem ability power ratio reduced to 0.6 from 0.7

Lee Sin

  • Energy costs on all spells reduced to 50/30 from 60/40

  • Safeguard shield no longer restores energy when the shield is destroyed

  • Tempest range increased to 450 from 400

Malphite

  • Granite Shield recharge rate reduced to 10 seconds from 12 seconds

Master Yi

  • Alpha Strike teleporting behavior improved to be more consistent when near walls

Morgana

  • General

    • Attack range increased to 425 from 400

    • Attack missile speed increased to 1200 from 1100

Nocturne

  • Duskbringer damage reduced to 60/105/150/195/240 from 60/110/160/210/260

  • Paranoia

    • Damage reduced to 150/250/350 from 150/300/450

    • Fixed a bug where Paranoia caused a hitch the first time it was used

Nunu

  • Fixed a bug where Absolute Zero being cancelled immediately could deal more damage than intended

Pantheon

  • Fixed a bug where casting Aegis of Zeonia from max range would sometimes fail to stun or damage the target (unrelated to terrain)

Rumble

  • Fixed a bug where the Flamespitter particle was lasting longer than intended

  • Fixed a bug where the Electro Harpoon particle traveled further than the actual projectile

  • Rumble's pathing size has been reduced

Shen

  • Ki Strike

    • Bonus damage now scales off 8% of Shen's bonus health instead of 3.5% of his maximum health

    • Base damage reduced to 10 from 15

  • Vorpal Blade damage reduced to 50/90/130/170/210 from 50/95/140/185/230

Sona

  • Sona will no longer automatically acquire attack targets when Power Chord is charged

Trundle

  • Fixed a bug where the particle for Pillar of Filth could queue up in the fog of war

Zilean

  • Fixed a bug where Time Bomb didn't show its damage type in death recap

Items

  • New Stat: Tenacity

    • Tenacity reduces the duration of stuns, slows, taunts, fears, snares, sleeps, silences, blinds and immobilizes by 1% per point. Multiple Tenacity effects do not stack, but Tenacity does stack multiplicatively with other disable reductions (for example Irelia's Ionian Fervor).

    • New Item: Cloak and Dagger

      • +20% Attack Speed

      • +20% Critical Strike Chance

      • +25 Tenacity

    • New Item: Moonflair Spellblade

      • +50 Ability Power

      • +25 Tenacity

    • New Item: Eleisa's Miracle

      • +25 Health Regen per 5 sec

      • +20 Mana Regen per 5 sec

      • +25 Tenacity

    • Mercury Treads now grant +35 Tenacity.

  • Sunfire Cape area of effect damage per second reduced to 35 from 40

  • Catalyst the Protector's passive now changed to upon level up, restores 250 Health and 200 Mana over 8 seconds

  • Rod of Ages now retains Catalyst the Protector's passive when upgraded (Catalyst passive is still unique and will not stack with Rod of Ages)

  • Wit's End

    • No longer burns mana but still deals 42 magic damage on each hit

    • New Passive: attacks increase your magic resist by 5 for 5 seconds (stacks 4 times)

    • Combine cost reduced to 550 from 700

General

  • Turrets will now correctly respond to calls for help when an allied champion who is Taunted, Feared, or Stealthed is attacked

  • Baron Nashor now ignores debuffs if you are too far away to engage him. Notably this will prevent Heimerdinger from stacking the armor and magic resist reduction debuff from his turrets

  • Added a gray version of the charging/cooldown icon for the following spells/passives/items: Pantheon's Aegis Protection, Kennen's Electrical Surge, Kassadin's Force Pulse, LeBlanc's Mirror Image, Annie's Pyromania, Anvia's Rebirth, Twisted Fate's Stacked Deck, Nunu's Visionary, and Guardian Angel

  • Fixed a bug where the Strength of Spirit mastery didn't include mana gained from buffs (for example Ryze's bonus mana from Desperate Power, Tear of the Goddess)

  • Teleport cancel delay increase to 1 second from 0.5

  • Fixed a bug that was causing the line missile targeting display to be offset on the following spells: Renekton's Slice and Dice, Kog'Maw's Void Ooze, Shen's Shadow Dash, Corki's Valkyrie and Missile Barrage, Morgana's Dark Binding, and Gragas's Body Slam

 

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