Patch Notes
Patch v1.0.0.126 - Xerath
Posted by Ohnomnomnom, 02 Jun 2012 13:27
New Skins in the Store
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Runeborn Xerath
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Battlecast Xerath
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Cryocore Brand
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Officer Caitlyn
League of Legends v1.0.0.126
Xerath, the Magus Ascendant
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Ascended Form (Passive): Xerath feeds on arcane power, making him increasingly resilient to physical harm. He converts a percentage of his Ability Power into Armor.
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Arcanopulse: Fires a long-range beam of energy, dealing magic damage to all targets hit.
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Locus of Power: Xerath anchors himself to a source of magical power, increasing the range of all spells and granting him bonus % Magic Penetration. Although he is immobilized while Locus of Power is active, his movement speed increases upon disabling the ability.
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Mage Chains: Deals magic damage to an enemy and marks them with Unstable Magic. The next spell Xerath strikes this enemy with stuns them.
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Arcane Barrage: Calls down a blast of arcane energy, dealing magic damage to all enemies in an area. May be cast up to three times before going on cooldown.
Karthus
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Fixed a bug where Requiem would sometimes not finish channeling when cast during Death Defied
LeBlanc
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Fixed a bug where Ethereal Chains would not root Master Yi
Lee Sin
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Sonic Wave
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Cooldown increased to 11/10/9/8/7 from 10/9/8/7/6
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Attack damage ratio reduced to .9 from 1
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Safe Guard range reduced to 700 from 750
Malphite
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Brutal Strikes
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Modified the shape and range of Brutal Strike's passive cleave component.
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Added a visual indicator on targets hit by Brutal Strikes
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Malzahar
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Fixed a bug where Call of the Void would not finish casting if Malzahar died.
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Nether Grasp
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Fixed a bug where Nether Grasp couldn't break with distance
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Nether Grasp will now stop channeling if the target becomes a zombie
Mordekaiser
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Creeping Death now properly gives assists
Miss Fortune
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Bullet Time now scales with attack damage and ability power
Morgana
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Soul Siphon spell vamp decreased to 10/20/30 from 15/25/35
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Black Shield ability power ratio reduced to .7 from .8
Rammus
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Fixed a bug where recommended items would not display for Rammus
Singed
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Poison Trail linger time reduced to 3.25 from 3.5
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Insanity Potion crowd control reduction lowered to 10/15/20% from 10/20/30%
Taric
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Radiance cooldown reduced to 60 seconds at all ranks from 100/90/80
Tryndamere
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Mocking Shout now properly gives assists if the slow is not applied
Warwick
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Infinite Duress
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Slowed down the first two ticks of damage slightly (before the first two ticks came almost instantly)
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Infinite Duress will now stop channeling if the target becomes a zombie
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The Crystal Scar
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Ambient gold gain reduced by 7%
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Reduced the time range of the respawns to help early winning teams finish games
General
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Revised all item tooltips to have standardized vocabulary and formatting
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Adjusted Quicksilver Sash's cooldown to properly reflect the tooltip
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Creep camp minimap icons now update properly with all forms of vision
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Fixed a bug where Ignite's visual effect would sometimes persist far beyond the actual duration.
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Fixed a bug in which the Show/Hide HUD keybinding would always be F5, despite the selection in the options menu.
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Fixed a bug in which the ignite particles would persist forever in some circumstances.