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Patch Notes

Patch v1.0.0.132 - Sejuani

 

New Skins in the Store

  • Sabretusk Sejuani

  • Darkrider Sejuani

PVP.net v1.52

  • Ranked Teams

    • Ranked Team roster size has been increased to a maximum of 9

    • Provisional Ranked Teams will now be automatically disbanded after a certain period of time to prevent name squatting

    • Made it easier to invite members of your Ranked Team to a group chat

    • Team Tags will now show up in more parts of the PVP.net and in game UI

    • Team Game invites will now play a different sound to differentiate from normal invites

    • Team Member status will now show up in the Team Profile screen so you can see who is online and available to play

    • Cleaned up the Ranked Team creation process to be more clear

    • Tweaked the Ranked Team matchmaking algorithm to be more accurate

  • Spectator

    • Fixed a bug where Spectators would sometimes get stuck at the loading screen

    • Fixed a bug where the last few minutes of a spectated game get sped up

  • General

    • Summoner's Rift (Winter) has been removed from matchmaking

    • Chat windows and buddy tooltips have been re-skinned to be visually consistent with the rest of the buddy list

    • The horizontal “arrow button” scrolling (for when you have more than 4 chat windows) has been removed. Chat windows will now scale down their presence in the task bar so they all fit.

    • Text input focus stealing on new incoming IMs has been removed

    • Fixed a bug where chat windows would scroll down to the bottom for every incoming message, regardless of your current scrolling position

League of Legends v1.0.0.132
Sejuani, the Winter's Wrath

  • Frost (Passive) - Sejuani's basic attacks apply Frost, reducing enemy Movement Speed by 10% for 3 seconds.

  • Arctic Assault - Sejuani charges forward to deal magic damage and apply Frost to enemies. Sejuani stops upon colliding with an enemy champion.

  • Northern Winds - Sejuani summons an arctic storm around her which deals magic damage to nearby enemies every second. Damage is increased against enemies affected by Frost or Permafrost.

  • Permafrost - Sejuani converts Frost on nearby enemies to Permafrost, dealing magic damage and increasing the Movement Speed reduction dramatically.

  • Glacial Prison (Ultimate) - Sejuani throws her weapon, stunning the first enemy champion hit. Nearby enemies are stunned for a shorter duration. All targets take magic damage and are affected by Frost.

Ahri

  • Orb of Deception mana cost increased to 70/75/80/85/90 from 60/65/70/75/80

  • Spirit Rush cooldown increased to 90/80/70 seconds from 80/70/60

Dr. Mundo

  • General

    • Base attack speed increased to .625 from 0.595

    • Attack speed per level increased to 2.8 from 2.5

    • Magic resist per level increased to 1.25 from .75

  • Burning Agony health cost reduced to 10/15/20/25/30 from 20/25/30/35/40

  • Sadism ultimate cooldown reduced to 65 from 75

Fizz

  • Implemented the following changes to Chum the Waters which were in Ahri patch changelog, but not actually moved into the patch:

    • Fixed a bug where Chum the Waters stopped working if Fizz died

    • Hitting an enemy who is immune to the Fish now causes the Fish to drop on the ground instead of fizzling

    • Using Quicksilver Sash now drops the Fish on the ground instead of causing the shark to emerge immediately

    • Added a 3-2-1 timer like Time Bomb

    • No longer hits nontargetable units like Vladimir in Sanguine Pool

Graves

  • Buckshot Mana cost increased to 60/70/80/90/100 from 60/65/70/75/80

  • Collateral Damage

    • Initial damage reduced to 250/350/450 from 250/375/500

    • Explosion damage reduced to 140/250/360 from 140/275/400

    • Cooldown increased to 100/90/80 from 80/70/60

Jarvan IV

  • Mana per level increased to 40 from 30

  • Golden Aegis mana cost reduced to 65 from 75

  • Demacian Standard mana cost reduced to 55 from 60

Jax (remake)

  • General

    • Base health increased to 551 from 506

    • Health per level increased to 88 from 83

    • Armor per level increased to 3.5 from 3.2

    • Added an animation to Jax's Joke

  • Relentless Assault - Passive (Remade)

    • Every time Jax attacks an enemy he gains 4-10% increased attack speed (stacks up to 6 times)

  • Leap Strike

    • Cooldown changed to 10/9/8/7/6 seconds from 13/11/9/7/5

    • Damage changed to 70/110/150/190/230 (+1.0 bonus attack damage)(0.6 ability power) from 20/45/70/95/120 (+1.0 total attack damage)(0.7 ability power)

  • Empower

    • Cooldown reduced to 7/6/5/4/3 seconds from 9/8/7/6/5

    • Damage changed to 40/85/130/175/220 from 60/95/130/165/200

    • Ability power ratio increased to 0.6 from 0.4

    • Mana cost increased to 30 from 20

  • Counter Strike (Remade)

    • Jax dodges all incoming basic attacks for 1.5 seconds. At the end of the effect, Jax deals 40/70/100/130/160 (+0.8 bonus attack damage) physical damage and stuns nearby enemies for 1 second. This spell deals an additional 10/15/20/25/30 damage for each attack dodged.

  • Grandmaster's Might (Remade)

    • Passive: Every third consecutive attack deals an additional 100/160/220 (+0.7 ability power) magic damage.

    • Active: Jax gains ability power equal to 25/45/65 (+ 20% of his ability power) and attack damage equal to 25/45/65 (+ 20% of his bonus attack damage) for 6 seconds.

Nunu

  • Base attack speed increased to .625 from .613

  • Attack speed per level increased to 2.25 from 1.08

Rammus

  • Powerball duration reduced to 7 seconds from 8

  • Powerball initial speed increased to 30% from 25%

  • Defensive Ball Curl damage return reduced to 15/25/35/45/55 from 20/30/40/50/60

Riven

  • Base movement speed reduced to 320 from 325

  • Base health regen reduced to 10.4 per 5 seconds from 12

  • Health regen per level reduced to 0.9 per 5 seconds from 1

  • Broken Wings base damage increased to 30/55/80/105/130 from 30/50/70/90/110

  • Ki Burst base damage reduced to 50/80/110/140/170 from 50/90/130/170/210

Shaco

  • Jack in the Box duration lowered to 60 seconds from 90

  • Jack in the Boxes now show their remaining duration (in seconds) in their mana bar

Skarner

  • Crystal Slash mana cost adjusted to 20/22/24/26/28 from 15 at all levels

  • Crystal Slash slow decreased to 20/25/30/35/40% from 25/30/35/40/45%

  • Impale cooldown increased to 130/120/110 from 110/100/90

Tryndamere

  • Base attack damage lowered to 56 from 59.2

  • Base health regen per 5 seconds reduced to 7.9 from 10.9

  • Mocking Shout attack damage reduction lowered to 20/35/50/65/80 from 20/40/60/80/100

  • Fury decay now begins after 5 seconds, as opposed to 8 second previously

Vayne

  • Base movement speed reduced to 300 from 305

  • Night Hunter movement speed reduced to 30 from 40

  • Tumble bonus damage reduced to 30/35/40/45/50% from 40/45/50/55/60%

  • Final Hour Tumble stealth duration reduced to 1 second from 1.5

Veigar

  • Fixed a bug where killing a unit with Baleful Strike would not create the particle effect

Vladimir

  • Transfusion cooldown reduced to 10/8.5/7/5.5/4 seconds from 12/10/8/6/4

  • Crimson Pact ability power to health conversion reduced to 1.4 from 1.8

  • Hemoplague no longer costs 15% of your current health and is now no cost to cast

  • Tides of blood health cost ramp up reduced to 25% from 50%

Volibear

  • Base armor increased to 20 from 17.5

  • Rolling Thunder

    • Damage increased to 30/60/90/120/150 from 25/50/75/100/125

    • Volibear now gains 15% Movement Speed for the duration. This bonus increases to 45% Movement Speed when moving toward enemy champions.

    • Fixed a bug where Rolling Thunder's attack would sometimes cancel against fast moving targets

  • Frenzy bonus health to damage ratio reduced to 15% from 18%

  • Majestic Roar damage increased to 60/105/150/195/240 from 60/95/130/165/200

  • Chosen of the Storm (Passive) cooldown no longer resets on death

Warwick

  • Hunter's Call cooldown reduced to 24/22/20/18/16 seconds from 30/27/24/21/18

Xerath

  • Fixed a bug where Mage Chains could sometimes stun the target for 2 seconds instead of 1.5

Items

  • Ionic Spark is now purchasable on Summoner's Rift and Twisted Treeline

  • Nashor's Tooth

    • Total cost reduced to 2735 from 2885

    • Ability Power increased to 65 from 55

  • Ninja Tabi

    • Dodge has been removed

    • New UNIQUE Passive: Reduces the damage taken from non-turret basic attacks by 10%

  • Stinger total cost reduced to 1090 from 1140

  • Sword of the Divine has been removed

Summoner Spells

  • Surge cooldown reduced to 180 seconds from 220

General

  • Colorblind Mode

    • New mode which improves visualization of health bars and various graphical effects and animations for colorblind players.

    • Location (while in game): Options > Video > Advanced Options > Colorblind Mode (checkbox)

  • Blessing of the Lizard Elder no longer triggers on spell damage

  • Updated several Champions recommended items

Art

  • Champions

    • Guqin Sona model scale normalized to better match her other skins

  • Splash and Loading Screen Updates

    • Classic Alistar

    • Classic Fiddlesticks

    • Classic Galio

    • Classic Janna (minor artifact fixes)

    • Classic Malzahar

    • Unchained Alistar (minor artifact fixes)

    • Bird of Prey Anivia

    • Team Spirit Anivia

    • Corporate Mundo

    • Bandito Fiddlesticks

    • Piltover Customs Heimerdinger

    • PAX Jax

    • Angler Jax

    • Shadow Prince Malzahar

    • Vizier Malzahar

    • Assassin Master Yi

    • Yellow Jacket Shen

    • Silent Night Sona

    • White Mage Veigar


 

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