Patch Notes
Patch v1.0.0.132 - Sejuani
Posted by Ohnomnomnom, 02 Jun 2012 13:14
New Skins in the Store
-
Sabretusk Sejuani
-
Darkrider Sejuani
PVP.net v1.52
-
Ranked Teams
-
Ranked Team roster size has been increased to a maximum of 9
-
Provisional Ranked Teams will now be automatically disbanded after a certain period of time to prevent name squatting
-
Made it easier to invite members of your Ranked Team to a group chat
-
Team Tags will now show up in more parts of the PVP.net and in game UI
-
Team Game invites will now play a different sound to differentiate from normal invites
-
Team Member status will now show up in the Team Profile screen so you can see who is online and available to play
-
Cleaned up the Ranked Team creation process to be more clear
-
Tweaked the Ranked Team matchmaking algorithm to be more accurate
-
-
Spectator
-
Fixed a bug where Spectators would sometimes get stuck at the loading screen
-
Fixed a bug where the last few minutes of a spectated game get sped up
-
-
General
-
Summoner's Rift (Winter) has been removed from matchmaking
-
Chat windows and buddy tooltips have been re-skinned to be visually consistent with the rest of the buddy list
-
The horizontal “arrow button” scrolling (for when you have more than 4 chat windows) has been removed. Chat windows will now scale down their presence in the task bar so they all fit.
-
Text input focus stealing on new incoming IMs has been removed
-
Fixed a bug where chat windows would scroll down to the bottom for every incoming message, regardless of your current scrolling position
-
League of Legends v1.0.0.132
Sejuani, the Winter's Wrath
-
Frost (Passive) - Sejuani's basic attacks apply Frost, reducing enemy Movement Speed by 10% for 3 seconds.
-
Arctic Assault - Sejuani charges forward to deal magic damage and apply Frost to enemies. Sejuani stops upon colliding with an enemy champion.
-
Northern Winds - Sejuani summons an arctic storm around her which deals magic damage to nearby enemies every second. Damage is increased against enemies affected by Frost or Permafrost.
-
Permafrost - Sejuani converts Frost on nearby enemies to Permafrost, dealing magic damage and increasing the Movement Speed reduction dramatically.
-
Glacial Prison (Ultimate) - Sejuani throws her weapon, stunning the first enemy champion hit. Nearby enemies are stunned for a shorter duration. All targets take magic damage and are affected by Frost.
Ahri
-
Orb of Deception mana cost increased to 70/75/80/85/90 from 60/65/70/75/80
-
Spirit Rush cooldown increased to 90/80/70 seconds from 80/70/60
Dr. Mundo
-
General
-
Base attack speed increased to .625 from 0.595
-
Attack speed per level increased to 2.8 from 2.5
-
Magic resist per level increased to 1.25 from .75
-
-
Burning Agony health cost reduced to 10/15/20/25/30 from 20/25/30/35/40
-
Sadism ultimate cooldown reduced to 65 from 75
Fizz
-
Implemented the following changes to Chum the Waters which were in Ahri patch changelog, but not actually moved into the patch:
-
Fixed a bug where Chum the Waters stopped working if Fizz died
-
Hitting an enemy who is immune to the Fish now causes the Fish to drop on the ground instead of fizzling
-
Using Quicksilver Sash now drops the Fish on the ground instead of causing the shark to emerge immediately
-
Added a 3-2-1 timer like Time Bomb
-
No longer hits nontargetable units like Vladimir in Sanguine Pool
-
Graves
-
Buckshot Mana cost increased to 60/70/80/90/100 from 60/65/70/75/80
-
Collateral Damage
-
Initial damage reduced to 250/350/450 from 250/375/500
-
Explosion damage reduced to 140/250/360 from 140/275/400
-
Cooldown increased to 100/90/80 from 80/70/60
-
Jarvan IV
-
Mana per level increased to 40 from 30
-
Golden Aegis mana cost reduced to 65 from 75
-
Demacian Standard mana cost reduced to 55 from 60
Jax (remake)
-
General
-
Base health increased to 551 from 506
-
Health per level increased to 88 from 83
-
Armor per level increased to 3.5 from 3.2
-
Added an animation to Jax's Joke
-
-
Relentless Assault - Passive (Remade)
-
Every time Jax attacks an enemy he gains 4-10% increased attack speed (stacks up to 6 times)
-
-
Leap Strike
-
Cooldown changed to 10/9/8/7/6 seconds from 13/11/9/7/5
-
Damage changed to 70/110/150/190/230 (+1.0 bonus attack damage)(0.6 ability power) from 20/45/70/95/120 (+1.0 total attack damage)(0.7 ability power)
-
-
Empower
-
Cooldown reduced to 7/6/5/4/3 seconds from 9/8/7/6/5
-
Damage changed to 40/85/130/175/220 from 60/95/130/165/200
-
Ability power ratio increased to 0.6 from 0.4
-
Mana cost increased to 30 from 20
-
-
Counter Strike (Remade)
-
Jax dodges all incoming basic attacks for 1.5 seconds. At the end of the effect, Jax deals 40/70/100/130/160 (+0.8 bonus attack damage) physical damage and stuns nearby enemies for 1 second. This spell deals an additional 10/15/20/25/30 damage for each attack dodged.
-
-
Grandmaster's Might (Remade)
-
Passive: Every third consecutive attack deals an additional 100/160/220 (+0.7 ability power) magic damage.
-
Active: Jax gains ability power equal to 25/45/65 (+ 20% of his ability power) and attack damage equal to 25/45/65 (+ 20% of his bonus attack damage) for 6 seconds.
-
Nunu
-
Base attack speed increased to .625 from .613
-
Attack speed per level increased to 2.25 from 1.08
Rammus
-
Powerball duration reduced to 7 seconds from 8
-
Powerball initial speed increased to 30% from 25%
-
Defensive Ball Curl damage return reduced to 15/25/35/45/55 from 20/30/40/50/60
Riven
-
Base movement speed reduced to 320 from 325
-
Base health regen reduced to 10.4 per 5 seconds from 12
-
Health regen per level reduced to 0.9 per 5 seconds from 1
-
Broken Wings base damage increased to 30/55/80/105/130 from 30/50/70/90/110
-
Ki Burst base damage reduced to 50/80/110/140/170 from 50/90/130/170/210
Shaco
-
Jack in the Box duration lowered to 60 seconds from 90
-
Jack in the Boxes now show their remaining duration (in seconds) in their mana bar
Skarner
-
Crystal Slash mana cost adjusted to 20/22/24/26/28 from 15 at all levels
-
Crystal Slash slow decreased to 20/25/30/35/40% from 25/30/35/40/45%
-
Impale cooldown increased to 130/120/110 from 110/100/90
Tryndamere
-
Base attack damage lowered to 56 from 59.2
-
Base health regen per 5 seconds reduced to 7.9 from 10.9
-
Mocking Shout attack damage reduction lowered to 20/35/50/65/80 from 20/40/60/80/100
-
Fury decay now begins after 5 seconds, as opposed to 8 second previously
Vayne
-
Base movement speed reduced to 300 from 305
-
Night Hunter movement speed reduced to 30 from 40
-
Tumble bonus damage reduced to 30/35/40/45/50% from 40/45/50/55/60%
-
Final Hour Tumble stealth duration reduced to 1 second from 1.5
Veigar
-
Fixed a bug where killing a unit with Baleful Strike would not create the particle effect
Vladimir
-
Transfusion cooldown reduced to 10/8.5/7/5.5/4 seconds from 12/10/8/6/4
-
Crimson Pact ability power to health conversion reduced to 1.4 from 1.8
-
Hemoplague no longer costs 15% of your current health and is now no cost to cast
-
Tides of blood health cost ramp up reduced to 25% from 50%
Volibear
-
Base armor increased to 20 from 17.5
-
Rolling Thunder
-
Damage increased to 30/60/90/120/150 from 25/50/75/100/125
-
Volibear now gains 15% Movement Speed for the duration. This bonus increases to 45% Movement Speed when moving toward enemy champions.
-
Fixed a bug where Rolling Thunder's attack would sometimes cancel against fast moving targets
-
-
Frenzy bonus health to damage ratio reduced to 15% from 18%
-
Majestic Roar damage increased to 60/105/150/195/240 from 60/95/130/165/200
-
Chosen of the Storm (Passive) cooldown no longer resets on death
Warwick
-
Hunter's Call cooldown reduced to 24/22/20/18/16 seconds from 30/27/24/21/18
Xerath
-
Fixed a bug where Mage Chains could sometimes stun the target for 2 seconds instead of 1.5
Items
-
Ionic Spark is now purchasable on Summoner's Rift and Twisted Treeline
-
Nashor's Tooth
-
Total cost reduced to 2735 from 2885
-
Ability Power increased to 65 from 55
-
-
Ninja Tabi
-
Dodge has been removed
-
New UNIQUE Passive: Reduces the damage taken from non-turret basic attacks by 10%
-
-
Stinger total cost reduced to 1090 from 1140
-
Sword of the Divine has been removed
Summoner Spells
-
Surge cooldown reduced to 180 seconds from 220
General
-
-
New mode which improves visualization of health bars and various graphical effects and animations for colorblind players.
-
Location (while in game): Options > Video > Advanced Options > Colorblind Mode (checkbox)
-
-
Blessing of the Lizard Elder no longer triggers on spell damage
-
Updated several Champions recommended items
Art
-
Champions
-
Guqin Sona model scale normalized to better match her other skins
-
-
Splash and Loading Screen Updates
-
Classic Alistar
-
Classic Fiddlesticks
-
Classic Galio
-
Classic Janna (minor artifact fixes)
-
Classic Malzahar
-
Unchained Alistar (minor artifact fixes)
-
Bird of Prey Anivia
-
Team Spirit Anivia
-
Corporate Mundo
-
Bandito Fiddlesticks
-
Piltover Customs Heimerdinger
-
PAX Jax
-
Angler Jax
-
Shadow Prince Malzahar
-
Vizier Malzahar
-
Assassin Master Yi
-
Yellow Jacket Shen
-
Silent Night Sona
-
White Mage Veigar
-