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Patch Notes

Patch v1.0.0.133 - Ziggs

 

New Skins in the Store

  • Major Ziggs

  • Mad Scientist Ziggs

  • Scarlet Hammer Poppy

PVP.net v1.53

  • Co-op versus AI aka "Rise of the Bot Army"

    • You can now queue to play against a much wider roster of Champions in Co-op versus AI

    • Beginner and Intermediate queues are now available for Dominion in addition to Summoners Rift

    • The 3-game per day rewards limitation for Level 30 Summoners has been removed

    • The flat IP penalty for Co-op versus AI games has been removed. You will now earn IP at the following rates (as a percentage of the normal rate):

      • Summoner level 1-9

        • Beginner: 100%

        • Intermediate: 100%

      • Summoner level 10-19

        • Beginner: 85% (was 75%)

        • Intermediate: 100%

      • Summoner level 20-29

        • Beginner: 70% (was 50%)

        • Intermediate: 90% (was 100%)

      • Summoner level 30

        • Beginner: 55% (was 25%)

        • Intermediate: 80% (was 75%)

    • View more information on the expanded Co-op vs. AI game mode, including a full roster of bots!

League of Legends 1.0.0.133
Ziggs, the Hexplosives Expert

  • Short Fuse (Passive) - Every 12 seconds Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.

  • Bouncing Bomb - Ziggs throws a bouncing bomb that deals magic damage.

  • Satchel Charge - Ziggs flings an explosive charge that detonates after 4 seconds, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage.

  • Hexplosive Minefield - Ziggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing.

  • Mega Inferno Bomb (Ultimate) - Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take more damage than those further away.

Alistar

  • Fixed a bug where Triumphant Roar was not granting assists

Amumu

  • Fixed a bug where Despair was dealing less damage with Ability Power than intended

Ashe

  • General

    • Base health increased to 474 from 438

    • Base armor increased to 14.9 from 12.7

    • Mana per level increased to 35 from 27

  • Volley cooldown reduced to 16/13/10/7/4 from 20/16/12/8/4

  • Enchanted Crystal Arrow now grants vision while in flight.

Caitlyn

  • Fixed a bug where Headshot did not trigger while Taunted or Silenced

Cho'Gath

  • Fixed a bug where Feast would fail to kill shielded targets

Ezreal

  • Trueshot Barrage now grants vision while in flight.

  • Fixed a bug where Ezreal would lose his run animation after 390 movement speed

Gragas

  • Fixed a bug where Barrel Roll immediately detonated when Gragas died

Heimerdinger

  • Fixed a bug where his turrets would not be demolished when he died if the turret was being teleported to (by Summoner Teleport)

Jarvan IV

  • Fixed a bug where Cataclysm immediately crumbled when Jarvan IV died

Jax

  • Mana regen per level increased to 0.7 per 5 seconds from 0.45

  • Fixed a bug where Empower's cooldown was higher than stated at earlier ranks

  • Counter Strike

    • Dodge duration increased to 2 seconds from 1.5

    • Now additionally reduces the damage from area of effect abilities by 25% while Jax is dodging

    • Now can be activated again after 1 second to end the effect early

    • Damage adjusted to 50/75/100/125/150 (+0.5 bonus attack damage) from 40/70/100/130/160 (+0.8 bonus attack damage)

    • Now deals 20% increased damage for each attack dodged (up to a maximum of 100% increased damage) instead of 10/15/20/25/30 bonus damage per dodge

    • Cooldown reduced to 18/16/14/12/10 seconds from 22/20/18/16/14

  • Grandmaster’s Might duration increased to 8 seconds from 6

Lee Sin

  • Flurry attack speed bonus reduced to 40% from 50%

  • Sonic Wave missing health damage reduced to 8% from 10%

Morgana

  • Soul Shackles ability power ratio reduced to .7 from .8

  • Fixed a bug where Soul Shackles would sometimes fizzle

Master Yi

  • Fixed a bug where Meditate's ability power ratio was shown as lower than it actually was

Nunu

  • Fixed a bug where Absolute Zero's slow did not grant assists

Rammus

  • Minor tweak to Rammus' dance to actually rotate around his center axis when on his back

Sejuani

  • Fixed a bug where Glacial Prison did not detonate if Sejuani died

Sivir

  • Boomerang Blade

    • Damage reduced to 60/105/150/195/240 from 70/115/160/205/250

    • Bonus attack damage ratio reduced to 1.0 from 1.1

  • On The Hunt

    • Movement speed bonus reduced to 20% from 25%

    • Duration reduced to 10 from 15

Sona

  • Fixed a bug where Power Chord did not trigger while Taunted or Silenced

Swain

  • Fixed a bug where Swain had reduced mana regeneration while in Raven form

Viktor

  • Power Transfer missile speed increased to 2000 from 1400

  • Gravity Field activation time reduced to 0.25 seconds from 0.5

  • Fixed a bug where Chaos Storm's tooltip stated that it dealt less damage than it actually did

Items

  • Emblem of Valor (remake)

    • Components:

      • Cloth armor

      • Rejuvenation Bead

    • +25 armor

    • Unique Aura: Nearby allied champions gain 10 health regen per 5 seconds

  • Locket of the Iron Solari (new)

    • Components:

      • Emblem of Valor

      • Heart of Gold

    • +300 health

    • +35 armor

    • Unique Aura: Nearby allied champions gain 15 health regen per 5 seconds

    • Unique Active: Shield yourself and nearby allies for 5 seconds, absorbing up to 50 (+10 per level) damage (60 second cooldown)

  • Stark's Fervor has been changed and renamed to Zeke's Herald

    • Components:

      • Dagger

      • Vampiric Scepter

      • Kindle Gem

    • +250 health

    • Unique Passive: +15% Cooldown Reduction

    • UNIQUE Aura: Grants nearby allied champions 12% Life Steal, 20% Attack Speed

  • Will of the Ancients spell vamp reduced to 20% from 25%

Masteries

  • Deadliness changed to 0.5 Attack Damage per level (9 Attack Damage at champion level 18) at 4 points from 4% Critical Strike Chance

General

  • Added a new option, "Show Smartcast Ranges"

  • Spectator mode will now indicate if a Champion is at very low health on the side bars to draw attention to the area

  • Fixed a bug where the Demolitionist mastery sometimes interfered with character global passives

  • Heal over time effects now show as health regen per 5 rather than discreet heals

  • Summoner's Rift (Winter)

    • Removed holiday decorations

    • Fixed prop visibility/collision issues in bases

    • Fixed particle glitching in river areas

    • Changed lighting and terrain to improve visual clarity


 

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