Patch Notes
Patch v1.0.0.133 - Ziggs
Posted by Ohnomnomnom, 02 Jun 2012 13:12
New Skins in the Store
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Major Ziggs
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Mad Scientist Ziggs
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Scarlet Hammer Poppy
PVP.net v1.53
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Co-op versus AI aka "Rise of the Bot Army"
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You can now queue to play against a much wider roster of Champions in Co-op versus AI
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Beginner and Intermediate queues are now available for Dominion in addition to Summoners Rift
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The 3-game per day rewards limitation for Level 30 Summoners has been removed
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The flat IP penalty for Co-op versus AI games has been removed. You will now earn IP at the following rates (as a percentage of the normal rate):
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Summoner level 1-9
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Beginner: 100%
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Intermediate: 100%
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Summoner level 10-19
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Beginner: 85% (was 75%)
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Intermediate: 100%
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Summoner level 20-29
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Beginner: 70% (was 50%)
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Intermediate: 90% (was 100%)
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Summoner level 30
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Beginner: 55% (was 25%)
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Intermediate: 80% (was 75%)
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View more information on the expanded Co-op vs. AI game mode, including a full roster of bots!
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League of Legends 1.0.0.133
Ziggs, the Hexplosives Expert
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Short Fuse (Passive) - Every 12 seconds Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.
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Bouncing Bomb - Ziggs throws a bouncing bomb that deals magic damage.
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Satchel Charge - Ziggs flings an explosive charge that detonates after 4 seconds, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage.
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Hexplosive Minefield - Ziggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing.
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Mega Inferno Bomb (Ultimate) - Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take more damage than those further away.
Alistar
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Fixed a bug where Triumphant Roar was not granting assists
Amumu
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Fixed a bug where Despair was dealing less damage with Ability Power than intended
Ashe
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General
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Base health increased to 474 from 438
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Base armor increased to 14.9 from 12.7
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Mana per level increased to 35 from 27
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Volley cooldown reduced to 16/13/10/7/4 from 20/16/12/8/4
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Enchanted Crystal Arrow now grants vision while in flight.
Caitlyn
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Fixed a bug where Headshot did not trigger while Taunted or Silenced
Cho'Gath
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Fixed a bug where Feast would fail to kill shielded targets
Ezreal
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Trueshot Barrage now grants vision while in flight.
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Fixed a bug where Ezreal would lose his run animation after 390 movement speed
Gragas
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Fixed a bug where Barrel Roll immediately detonated when Gragas died
Heimerdinger
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Fixed a bug where his turrets would not be demolished when he died if the turret was being teleported to (by Summoner Teleport)
Jarvan IV
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Fixed a bug where Cataclysm immediately crumbled when Jarvan IV died
Jax
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Mana regen per level increased to 0.7 per 5 seconds from 0.45
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Fixed a bug where Empower's cooldown was higher than stated at earlier ranks
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Counter Strike
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Dodge duration increased to 2 seconds from 1.5
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Now additionally reduces the damage from area of effect abilities by 25% while Jax is dodging
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Now can be activated again after 1 second to end the effect early
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Damage adjusted to 50/75/100/125/150 (+0.5 bonus attack damage) from 40/70/100/130/160 (+0.8 bonus attack damage)
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Now deals 20% increased damage for each attack dodged (up to a maximum of 100% increased damage) instead of 10/15/20/25/30 bonus damage per dodge
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Cooldown reduced to 18/16/14/12/10 seconds from 22/20/18/16/14
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Grandmaster’s Might duration increased to 8 seconds from 6
Lee Sin
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Flurry attack speed bonus reduced to 40% from 50%
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Sonic Wave missing health damage reduced to 8% from 10%
Morgana
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Soul Shackles ability power ratio reduced to .7 from .8
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Fixed a bug where Soul Shackles would sometimes fizzle
Master Yi
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Fixed a bug where Meditate's ability power ratio was shown as lower than it actually was
Nunu
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Fixed a bug where Absolute Zero's slow did not grant assists
Rammus
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Minor tweak to Rammus' dance to actually rotate around his center axis when on his back
Sejuani
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Fixed a bug where Glacial Prison did not detonate if Sejuani died
Sivir
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Boomerang Blade
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Damage reduced to 60/105/150/195/240 from 70/115/160/205/250
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Bonus attack damage ratio reduced to 1.0 from 1.1
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On The Hunt
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Movement speed bonus reduced to 20% from 25%
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Duration reduced to 10 from 15
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Sona
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Fixed a bug where Power Chord did not trigger while Taunted or Silenced
Swain
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Fixed a bug where Swain had reduced mana regeneration while in Raven form
Viktor
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Power Transfer missile speed increased to 2000 from 1400
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Gravity Field activation time reduced to 0.25 seconds from 0.5
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Fixed a bug where Chaos Storm's tooltip stated that it dealt less damage than it actually did
Items
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Emblem of Valor (remake)
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Components:
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Cloth armor
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Rejuvenation Bead
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+25 armor
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Unique Aura: Nearby allied champions gain 10 health regen per 5 seconds
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Locket of the Iron Solari (new)
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Components:
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Emblem of Valor
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Heart of Gold
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+300 health
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+35 armor
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Unique Aura: Nearby allied champions gain 15 health regen per 5 seconds
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Unique Active: Shield yourself and nearby allies for 5 seconds, absorbing up to 50 (+10 per level) damage (60 second cooldown)
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Stark's Fervor has been changed and renamed to Zeke's Herald
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Components:
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Dagger
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Vampiric Scepter
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Kindle Gem
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+250 health
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Unique Passive: +15% Cooldown Reduction
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UNIQUE Aura: Grants nearby allied champions 12% Life Steal, 20% Attack Speed
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Will of the Ancients spell vamp reduced to 20% from 25%
Masteries
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Deadliness changed to 0.5 Attack Damage per level (9 Attack Damage at champion level 18) at 4 points from 4% Critical Strike Chance
General
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Added a new option, "Show Smartcast Ranges"
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Spectator mode will now indicate if a Champion is at very low health on the side bars to draw attention to the area
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Fixed a bug where the Demolitionist mastery sometimes interfered with character global passives
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Heal over time effects now show as health regen per 5 rather than discreet heals
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Summoner's Rift (Winter)
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Removed holiday decorations
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Fixed prop visibility/collision issues in bases
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Fixed particle glitching in river areas
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Changed lighting and terrain to improve visual clarity
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