Patch Notes
Patch v1.0.0.139 - Spectate Mode / Varus
Posted by Ohnomnomnom, 01 Jun 2012 23:33
Spectator Mode!
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Spectate your Friends
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Added the ability to spectate games that friends are playing by right clicking their name in the buddy list
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Easily identify friends you can spectate by the eye icon near their name
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Featured Games
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The landing page will now host featured games that anyone can spectate
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Click the 'Watch Now' icon to view some of the most skilled players in League of Legends!
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Games cycle at regular intervals so be sure to check back often
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Directed Camera
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Implemented a directed camera mode that will automatically follow the action in game!
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The camera will seamlessly jump between champion fights and other critical moments
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Interesting events like Champion kills will be prioritized
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When multiple Champions are on the screen, the camera will automatically adjust to include them
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Timeshift Controls
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Spectators can now jump around the timeline of a live game to watch past events!
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Replay events in slow motion to review action-filled moments
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Spectators can now actively fast forward through the game
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Spectator announcer coverage will now report more events
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Updated spectator UI elements to respect colorblind mode
New Skins in the Store
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Frostblade Irelia
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Rune Wars Renekton
PVP.net v1.59
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Added a new image for ignored Summoners in the buddy list
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Fixed several display inconsistencies when using Summoner Name Change
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Summoners must now be level 5 to talk in public chat rooms
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Level 1 summoners will still be able to join with read-only access
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Pending a hotfix, only game creators can invite players to games
PvP.net Store
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Added an indicator to show owned rune content when attempting to purchase a new rune
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Rune purchases past the usable rune limit will now be prevented
League of Legends v1.0.0.139
Alistar
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Now gains 1.25 Magic Resist per level
Amumu
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Curse of the Sad Mummy cooldown reduced to 150/130/110 seconds from 170/150/120 seconds
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Now gains 1.25 Magic Resist per level
Annie
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Base Health increased to 460 from 424
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Incinerate Mana cost reduced to 70/80/90/100/110 from 80/95/110/125/140
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Molten Shield
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Fixed a bug where Molten Shield returned damage to turrets
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Duration reduced to 8 seconds from 15 seconds and cooldown reduced to 16 seconds from 30 seconds
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Mana cost reduced to 20 from 25
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Armor and Magic Resist increased to 20/30/40/50/60 from 10/20/30/40/50
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Blitzcrank
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Updated playing against tips
Cho'gath
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Movement Speed increased to 320 from 315
Dr. Mundo
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Burning Agony
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Now has a short cooldown upon activation (to avoid accidental disabling)
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Base damage reduced to 35/50/65/80/95 from 40/55/70/85/100
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Crowd control reduction decreased to 10/15/20/25/30% from 15/20/25/30/35%
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Fixed a bug where Burning Agony was reducing the duration of blinds and silences by more than intended
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Sadism
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Cooldown increased to 75 seconds from 65 seconds
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Graves
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Fixed a bug where using a ward could break Buckshot's sound
Irelia
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Base health increased to 546 from 515
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Health per level increased to 90 from 85
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Base health regen per 5 increased to 7.5 from 6.5
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Base damage increased to 59.3 from 56.3
Jarvan IV
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Fixed a bug with Commando and Dragon Slayer skins that caused the game to hitch when first using Demacian Standard
Jax
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Fixed a bug where Counterstrike was stunning through spell shields
Kog'maw
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Void Ooze slow reduced to 20/28/36/44/52% from 28/36/44/52/60%
Lee Sin
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Iron Will Life Steal and Spell Vamp reduced to 5/9/13/17/21% from 5/10/15/20/25%
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Safeguard and Iron Will cooldown increased to 9 seconds from 8 seconds
Leona
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Now gains 1.25 Magic Resist per level
Lulu
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Glitterlance
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Ability power ratio reduced to 0.6 from 0.7
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Mana cost increased at later ranks to 40/50/60/70/80 from 40/45/50/55/60
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Updated Wild Growth tooltip to reflect knock up ability rather than knock back
Malphite
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Fixed a bug where Polymorph was interrupting Unstoppable Force
Master Yi
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Meditate
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Mana cost reduced to 70/80/90/100/110 from 70/85/100/115/130
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Highlander
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Fixed a bug where assists with Highlander failed to reduce Alpha Strike's cooldown
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Duration changed to 8/10/12 seconds from 6/9/12 seconds
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Miss Fortune
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Bullet Time now deals physical damage
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Double Up secondary target damage increased to 120% from 115%
Nocturne
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Fixed a bug with the Ravager skin where Unspeakable Horror was not visually applying the fear tether
Nunu
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Added a range indicator to Absolute Zero
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Now gains 1.25 Magic Resist per level
Olaf
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Reckless Swing cooldown increased to 9/8/7/6/5 seconds from 8/7/6/5/4 seconds
Ryze
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General
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Base attack damage increased to 52 from 49
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Base missile speed increased to 2400 from 1400
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Recommended items updated on The Crystal Scar/Summoner's Rift
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Animations updated for Overload, Rune Prison, and Spell Flux
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Overload
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Mana ratio reduced to 6.5% from 7.5%
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Ability power ratio increased to .4 from .2
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Overload base damage increased to 60/85/110/135/160 from 40/65/90/115/140
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Range reduced to 650 from 700
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Rune Prison
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Mana ratio reduced to 4.5% from 5%
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Mana cost adjusted to 80/90/100/110/120 from 80/95/110/125/140
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Rune prison duration reduced to .75/1/1.25/1.5/1.75 seconds from 1/1.25/1.5/1.75/2 seconds
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Spell Flux:
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Added a 1% mana ratio
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Missile speed reduced
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Bounce radius increased to 400 from 375
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Spell Flux now prioritizes enemy champions over Ryze
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Mana cost adjusted to 80/90/100/110/120 from 80/95/110/125/140
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Desperate Power:
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Passive mana component removed
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Active now adds 35/45/55 movement speed
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Singed
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Base Health increased to 487 from 448
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Fixed a bug where Insanity Potion was reducing the duration of blinds and silences by more than intended
Sivir
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Boomerang Blade bonus attack damage ratio increased to 1.1 from 1.0
Soraka
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Starcall
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Duration of Magic Resist reduction decreased to 5 seconds from 8 seconds
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Mana cost increased at later ranks to 20/35/50/65/80 from 20/30/40/50/60
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Infuse will no longer target allied minions
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Astral Blessing armor bonus adjusted to 25/45/65/85/105 from 25/50/75/100/125
Swain
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Fixed a bug with Bilgewater and Northern Front skins that caused the game to hitch the first time Decrepify was used
Talon
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Rake mana cost reduced to 50/55/60/65/70 from 60/65/70/75/80
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Base armor increased to 20.5 from 18.5
Taric
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Now gains 1.25 Magic Resist per level
Udyr
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Turtle Stance shield reduced to 60/95/130/165/200 from 60/100/140/180/220
Volibear
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Fixed a bug where Majestic Roar was reducing Minion movement speed to 0 at rank 5
Warwick
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Hungering Strike
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Damage reduced to 8/10/12/14/16% from 8/11/14/17/20%
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Zilean
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Zilean can no longer level up Rewind at level 1
General
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Turret base damage decreased but armor penetration and damage to minions increased
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Improved particle scaling on larger characters like Dragon and Baron
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Champion skin names will now be displayed on the load screen
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New option added: Show All Chat
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Cross-team chat in all games is now hidden by default
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Cross-team chat in spectated games will also be hidden by default
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If you enjoy competitive banter, opt-in using the new toggle in the 'More Options' menu!
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Fixed a crash that would occur when attempting to maximize the window while loading into the game
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Selected unit outlines are now improved to be less pixelated
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"Surrender Vote Failed" message no longer appears to the enemy team
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Announcements will now take up the same proportional amount of screen space regardless of the display resolution. The net result is a smaller size at smaller resolutions
Items
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Deathfire Grasp
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Now builds out of Blasting Wand and Kage's Lucky Pick (total cost reduced to 2600 from 2610)
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Now grants 80 Ability Power and 15% Cooldown Reduction, from 60 Ability Power, 12 MP5, and 15% Cooldown Reduction
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Increased cast range to 750 from 650
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Active base damage changed to 25% +4% per 100 AP of the target's current Health from 30% + 3.5%
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Fiendish Codex cost reduced to 1125 from 1245
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Morello's Evil Tome
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Now builds out of Fiendish Codex and Kage's Lucky Pick (total cost reduced to 2330 from 2350)
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Now has Grievous Wounds active
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Sunfire Cape aura damage increased to 40 from 35
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Will of the Ancients
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Now builds out of Blasting Wand and Hextech Revolver
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Total cost increased to 2500 from 2100, combine cost reduced to 440 from 465
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Atma's Impaler, Manamune, Archangel's Staff, Randuin's Omen, Force of Nature, and Deathfire Grasp tooltips now update dynamically
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Fixed a bug where Randuin's Omen tooltip stated the incorrect slow duration
Summoner Spells
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Fixed a bug where Teleport could be used after being affected by Crowd Control effects
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Fixed a bug where casting Cleanse could interrupt Teleport
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Summoner Heal base value reduced to 100 from 145
Co-op vs. AI
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Changed Soraka Bot's Wish logic to help all allies instead of just those near her
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Changed logic for Master Yi Bot's use of Meditate
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Fixed a bug where Dominion bots would prematurely break counter-channel attempts on neutral points
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Fixed a bug where Caitlyn Bot did not learn all of her skills
Varus, the Arrow of Retribution
Living Vengeance (Passive):
On champion kill or assist, Varus gains 40% Attack Speed for 6 seconds.
On minion kill, Varus gains 20% Attack Speed for 3 seconds.
Piercing Arrow (Q):
*First Cast: * Varus starts drawing back his next shot, gradually increasing its range and damage.
Second Cast: Varus fires, dealing 10 to 15 physical damage, reduced by 15% per enemy hit (minimum 33%). While preparing to shoot Varus’ Movement Speed is slowed by 20%. After 4 seconds, Piercing arrow fails but refunds half mana.
Blighted Quiver (W):
Passive: Vaus’ basic attacks deal 10 bonus magic damage and apply Blight for 6 seconds ( stacks 3 times)
Varus’ other abilities detonate Blight, dealing magic damage equal to 2% of the target’s maximum
Hail of Arrows (E):
* Varus fires a hail of arrows that deals 60 physical damage and desecrates the ground for 4 seconds.
Desecrated Ground slows enemy Movement Speed by 20% and reduces healing effects by 50%
Chain of Corruption (R):
Varus flings out a tendril of corruption that deals 150 magic damage and immobilizes the first enemy champion hit for 2 seconds
The corruption then spreads toward nearby uninfected champions, applying the same damage and immobilizes if it reaches them